Google PlayDewdo
A to-do list where every finished task waters your garden.
For 25+ apps I was the only designer in the room — the product itself, the store and ad creative that acquired its users, and the brand system holding both together.
One app, one story. Each case runs in two tracks — product & UI/UX, then the acquisition engine that grew it.
Products I designed and shipped end to end — from mood board to store listing.
Google PlayA to-do list where every finished task waters your garden.
Closed betaA gentle cycle calendar for girls getting their first period.
Closed betaMatch tiles with Eleanor to bring an inherited villa's garden back to life.
Closed betaA daily logic puzzle laid out like a stationery notebook.
Closed betaFind hidden objects with Detective Nora and collect a clue from every scene.
Ten years in visual communication, the last five specializing in mobile products. As the sole designer at Whotechs for five years I shipped 25+ apps — around 20 still live on the App Store and Google Play — and I own the full funnel — research, wireframes, high-fidelity UI and motion on the product side; performance video ads, App Store creative and social campaigns on the marketing side. The same hand that designs the screen cuts the ad that sells it.
My roots are physical: press machines, print floors, and the ALL-STAR Türkiye 2019 basketball jerseys worn on national television. I work fluently with the latest AI tools across my pipeline — but every final pixel is crafted deliberately, never just generated.
Graduate of Beykent University, Graphic Design — but the real schooling was a high-school internship at a public institution, laying out editorial pages and shooting photography on site.
Looking for my next senior role in gaming, AI or consumer mobile.
Everything a mobile product needs to exist and grow — under one roof, in one consistent hand.
Open to senior roles across product design and marketing creative — gaming, AI and consumer mobile, or any project that needs someone who ships and grows.