For 25+ apps I was the only designer in the room — the product itself, the store and ad creative that acquired its users, and the brand system holding both together.
One app, one story. Each case runs in two tracks — product & UI/UX, then the acquisition engine that grew it.
Ten years in visual communication, the last five specializing in mobile products. As the sole designer at Whotechs for five years I shipped 25+ apps — around 20 still live on the App Store and Google Play — and I own the full funnel — research, wireframes, high-fidelity UI and motion on the product side; performance video ads, App Store creative and social campaigns on the marketing side. The same hand that designs the screen cuts the ad that sells it.
My roots are physical: press machines, print floors, and the ALL-STAR Türkiye 2019 basketball jerseys worn on national television. I work fluently with the latest AI tools across my pipeline — but every final pixel is crafted deliberately, never just generated.
Graduate of Beykent University, Graphic Design — but the real schooling was a high-school internship at a public institution, laying out editorial pages and shooting photography on site.
Looking for my next senior role in gaming, AI or consumer mobile.
Everything a mobile product needs to exist and grow — under one roof, in one consistent hand.
Open to senior roles across product design and marketing creative — gaming, AI and consumer mobile, or any project that needs someone who ships and grows.